Brash Games Puts Great Effort Into its Trillion: God of Destruction Review
Not everyone wants to play gigantic open-world action/adventure games, which are really starting to dominate the industry. Even some Western gamers still appreciate the Japanese flair, what with its intentionally corny atmosphere and heavy anime styling. Furthermore, certain core gamers are intent on a challenge and don’t mind a little (or perhaps a lot) of grinding and practice. It’s a very different kind of interactive entertainment but the die-hard followers will always appreciate it.
Perhaps that’s the message you’ll take away from our favorite review for Trillion: God of Destruction, a newly released title for PlayStation Vita. You’ll find this review at Brash Games, where critic Eric Giralt pens a stellar analysis of the game in question. We love the intro because it isn’t your standard first paragraph and it includes a hook. The hook is something more critics need to understand and embrace. And we get a well-written, nicely appointed evaluation that acknowledges the niche nature of the product, while still offering an objective analysis. Great stuff.
Why We Like It:
— There’s a nice combination of subjective and objective elements, which is a balance some critics have difficulty striking.
— We want to keep reading from start to finish because of the way it’s written and presented; there’s always something interesting in each paragraph.
— The critic understands the nature of the game, in that it may not appeal to everyone and in fact, might only cater to a select few. Niche products should be recognized for the sake of unfamiliar readers.