CGM’s Hatsune Miku: Project Diva X Review Hits a High Note
Whether you understand it or not, Hatsune Miku is a Japanese – and in fact, a worldwide – phenomenon. The idea of a “virtual pop icon” (aka “Vocaloid”) may seem ludicrous to some but to many, many others, it’s awfully appealing. And now, the aquamarine-haired singing sensation has come to PlayStation 4 with an all-new set of tracks and familiar rhythm-based gameplay. But is Hatsune Miku: Project Diva X up to snuff?
For that answer, we’ve turned to CGMagazine, where critic Elias Blondeau has produced an excellent review, in which he explains the pros and cons of the niche title. Firstly, it’s great that he’s an admitted fan of the series, because that implies a fair amount of knowledge necessary for any analysis of a product that can be called “niche.” Secondly, this is a well-paced review that explains plainly and simply why the franchise’s latest installment is a tad disappointing, not only when compared to previous entries, but also when evaluating its own merits.
Thirdly and lastly, the fan doesn’t let any bias get the best of him, as he notes the lower-than-anticipated number of songs, un-skippable story, and a few other glaring issues that many will find disappointing. All of this makes for a reliable and informative review.
Why We Like It:
— Doesn’t get bogged down with a lot of “fandom talk” (positive or negative), despite the fact that the reviewer is clearly a fan of the genre and the IP in question.
— Rather than going into extreme detail, which is unnecessary for such a game, the critic takes a simple and candid approach to the analysis.
— Focuses on the pros and cons that will likely be of interest to all gamers. In other words, rather than a very personal list of likes and dislikes, we get an informative breakdown that confirmed gamers will appreciate.