PSU Offers Up a Stellar Axiom Verge Review
“Retro” is in these days. But what’s always more interesting is games that adopt an old-school style, but also throw in a bit of modern advancement to help round out the experience. Tom Happ’s Axiom Verge appears to be a perfect example of just such a blend, and critics everywhere are responding. Amid the myriad of positive reviews, we’ve chosen PSU‘s as our favorite, mostly because it offers a similar analytical blend.
Many of us forget that old-school 2D games suffered from a variety of issues, many of which simply wouldn’t be allowed today. Refinement has been a major part of the industry’s advancement, and we get that refinement nestled within an old-fashioned theme. That’s what Axiom Verge is all about, apparently, and PSU critic Adam Byrne does an excellent job. He goes into the review with a full understanding of Happ’s vision: Byrne acknowledges that it’s a throwback homage, but also makes sure readers recognize the modern-day twist.
This is one review that hits all the high points and remains consistent throughout. It’s well-written, nicely paced, and it properly rewards the developer for making good on his promise. That’s what we like to see.
Why We Like It:
— Nicely structured, paced and written. It’s one of those reviews that reads like a professional analysis and doesn’t come across as a blog entry from a random gamer. And yes, there is a difference, whether you like to admit it or not.
— While acknowledging the game’s retro roots, the critic also notes the modern influences that make this game particularly special. A good, informed critic should make this plain for the interested reader.
— The review is a solid mix of objective and subjective analysis, a balance of which not all critics are capable.