PushSquare Slams Daylight, But in a Professional Manner

It's supposed to be all sorts of creepy but instead, it falls flat on its face.

It’s supposed to be all sorts of creepy but instead, it falls flat on its face.

It was one of the more anticipated titles of the year, especially because it utilized Epic’s impressive new Unreal Engine. Daylight had a lot of potential.

But as PushSquare’s Graham Banas explains in his well-written review, when a game strives to be thrilling and frightening, it must engage us. Sadly, the latest from Blacklight: Retribution developer Zombie Studios “fails on virtually every front.”

It can be tough to write a review of a bad game. It’s easy to let emotion seep into the writing, which in turn taints the analysis. But Banas does a good job of sticking to the professional fundamentals. He clearly outlines where the game falls well shy and at the same time, the reader can easily sense his dissatisfaction.

We say it’s a darn good job. 🙂

The game had so much promise but sadly, it just failed to arouse fear in the gamer.

The game had so much promise but sadly, it just failed to arouse fear in the gamer.

Why We Like It:

It maintains a calm, professional tone. As we said above, it isn’t easy to do, especially when you’re so disappointed. It’s even harder to do when a game obviously had a lot of potential; you have to restrain yourself from outright bashing the developers.

— Strictly from a structure and writing standpoint, it’s well-paced and well-written. As Our Method always puts a premium on quality reviews, we continue to seek out clear, nicely organized analyses.

— Because the game just doesn’t work, the review reflects that failure to engage. As you read, you come to understand that the critic never once felt immersed in the experience, and obviously, that’s one of the critic’s biggest problems with the game.

Read Graham Banas’ Daylight Review Now

4 thoughts on “PushSquare Slams Daylight, But in a Professional Manner”

I tried it. Game sucks. 🙁

Should’ve read the reviews first…

I didn’t think Daylight was THAT bad but then again, I can pretty forgiving when it comes to decent ideas.

I do admit that I was very disappointed, though. My expectations were high.

Disappointing.

Based on other reviews I’ve seen, this is a definite miss.

I’ll go back to the Outlast Whistleblower DLC, thanks.

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