VideoGamer’s Invasion DLC Review: Properly Succinct
Perhaps it’s unnecessary to review downloadable content, especially when we kinda know what we’re gonna get. And when it comes to Call of Duty, we’re probably getting four new maps, right? So, what’s to review?
Hey, a critic’s job is to review anything and everything that comes his way. DLC qualifies as new content, which can – and should – be evaluated. The difference is that such an analysis shouldn’t be treated the same way as a full-game review. That wouldn’t make much sense.
We want a succinct review that hits the highlights and sends the reader on his (or her) way. That’s precisely what VideoGamer’s Steven Burns does when he examines the Invasion DLC for Call of Duty: Ghosts. It’s to-the-point and it tells us just about everything we need to know.
Why We Like It:
— It’s short but effective. If we’re going to check on a DLC review, we just want to know what the new maps are like, and whether anything extra is worth talking about. That’s done here.
— We learn a bit about each map, and why it’s fun (or lacking). There’s no point in going into a full-blown analysis of each map; just tell us what it is, and why it works or doesn’t.
— Doesn’t waste time with a full-game recap. We’re starting to see this more in DLC reviews, and it’s unnecessary. The only people reading the review are those who own the game, yes?